- I created this using Processing.
- This final game was a 2 week process in which the first week involved creating a toy and the 2nd week in creating a game around that toy.
- Two player co-op shooter that focuses using the controls as a way to force communication with the players. Player 1 controls Player 2’s gun and Player 2 controls Player 1’s gun. To add to the clumsy feel of the game the ships move in opposite directions with the controls.
- The main objective is for Player 2 to collect the fuel to win the game, however Player 1 will have to keep the alien at bay with its thrusters when it begins to move upward.
Below are some sample code from my game